20 April - 24 July 2016
The Cartoon Museum, London
The Great British Graphic Novel is an exciting new exhibition opening in London's Cartoon Museum on 20 April 2016. Classic graphic novels will be displayed alongside lesser-known gems and visitors will follow the history of the form through exhibits, books, and over a hundred pieces of original art.
The Great British Graphic Novel will demonstrate the huge range of graphic novels coming out of the UK, with writers and artists creating romances, comedies, autobiographies, literary adaptations, and political thrillers for people of all ages. From comics without words to innovative combinations of text and image, graphic novelists have amused, terrified, educated, and enthralled, taking their readers to parallel worlds, worlds long past, and worlds we can only just imagine. Work will be exhibited by graphic novelists such as Nick Abadzis, Asia Alfasi, Rachael Ball, Hannah Berry, Brian Bolland, Eddie Campbell, Kate Charlesworth, Hunt Emerson, Garth Ennis, Kate Evans, Karrie Fransman, Neil Gaiman, Dave Gibbons, William Hogarth, David Lloyd, Colin MacNeil, Dave McKean, Jamie McKelvie, Alan Moore, Kevin O'Neill, Woodrow Phoenix, Martin Rowson, Posy Simmonds, Nicola Streeten, Carol Swain, Mary M. and Bryan Talbot, Una, Ian Williams, and Oscar Zarate.
What better time to celebrate the British graphic novel? Watchmen began serialisation in 1986 and this text and others like it spurred book publishers and journalists to herald the dawn of the graphic novel thirty years ago. Written by Alan Moore, Watchmen was a landmark achievement and placed British comics creators at the forefront of international attention; The Great British Graphic Novel shows Gibbons's pencilled and inked art as well as John Higgins's coloured pages.
Visitors to the exhibition will see that Watchmen, and other major graphic novels such as Alan Moore and David Lloyd's V for Vendetta and Posy Simmonds's Gemma Bovery, are part of a much bigger and older body of texts. While the bulk of items are from the late 1970s to the present day, art going back to the eighteenth century will be shown alongside more recent material to underline the dialogue between creators from the past and present. British publishing faces significant challenges in the twenty-first century but graphic novels are one of its success stories: digital media is inspiring a new generation of graphic novelists and some of the work on display strains at the limits of what we think a comic or a book might look like.
The Great British Graphic Novel will display the powerful art and complex storytelling that have made the tradition so compelling for readers. Whether you are a devotee of comics or new to the form, your knowledge of the graphic novel will be surprised and enriched!
Funding for this exhibition is provided by the Arts and Humanities Research Council with additional support from the Heritage Lottery Fund and the University of Exeter.
For further information please contact:
Anita O'Brien, Director/Curator, the Cartoon Museum
info@cartoonmuseum.org.uk
+44 (0)207 580 8155
28 April 2016
13 April 2016
SLSA 2016 Fallout
Last week, at the Socio-Legal Studies Association annual conference for 2016, there were two Graphic Justice panels. For those able to attend, it was a highly interesting and valuable engagement on some different uses and approaches to comics in law, and also some key issues of sovereignty and democracy engaged in a selection of comics examples.
It has already been announced that papers from this theme at SLSA2016 are going to be collected and considered for a special issue of the excellent and ever-growing Comics Grid: Journal of Comics Scholarship. Details of this special issue will follow in due course, but never fear--even though you may not have been able to attend the SLSA2016 panels, you will still be able to experience the key dimensions of the papers involved.
On which note, there was one major technical hitch with the first SLSA panel. Marietjie Botes of the Visual Law Lab at was unable to be at the event, but had sent in a pre-recorded PowerPoint presentation, carefully embedded with audio. But, sadly, the machine present at the SLSA was not able to decode this audio data. Marietjie, however, has given me kind permission to post her presentation here on the GJRA blog. Click on this handy link to download it.
It has already been announced that papers from this theme at SLSA2016 are going to be collected and considered for a special issue of the excellent and ever-growing Comics Grid: Journal of Comics Scholarship. Details of this special issue will follow in due course, but never fear--even though you may not have been able to attend the SLSA2016 panels, you will still be able to experience the key dimensions of the papers involved.On which note, there was one major technical hitch with the first SLSA panel. Marietjie Botes of the Visual Law Lab at was unable to be at the event, but had sent in a pre-recorded PowerPoint presentation, carefully embedded with audio. But, sadly, the machine present at the SLSA was not able to decode this audio data. Marietjie, however, has given me kind permission to post her presentation here on the GJRA blog. Click on this handy link to download it.
18 March 2016
Comics, Morality, and Indigenous Youth
Hi all,
As the website title indicates this is a research alliance, I thought I might float my latest research interest to see if anyone else is thinking along similar lines. My research team and I are particularly interested in the ways comics can be used to transmit ethical behaviour and moral responsibility to Indigenous youth in remote communities of outback Australia. Furthermore, how traditional symbolism can inform the design without impinging on the intellectual property rights of a clan. Juxtaposed to this aim is a study of the ways in which Indigenous values and norms are being diluted to fit into Western norms of graphic design in comics and novels.
A recent visit by the Director of the Native American Storytelling and Writers Association brought forth a potential collaboration to research and teach courses relating to comics designed by Indigenous peoples. The research will carry out a skills analysis to ensure it fits in with the national curriculum frameworks in each country, but also critique the said framework for its capacity to prepare students for employment in the global market.
If you are interested in this project, please feel free to contact me on my university email: christine.black@cdu.edu.au
As the website title indicates this is a research alliance, I thought I might float my latest research interest to see if anyone else is thinking along similar lines. My research team and I are particularly interested in the ways comics can be used to transmit ethical behaviour and moral responsibility to Indigenous youth in remote communities of outback Australia. Furthermore, how traditional symbolism can inform the design without impinging on the intellectual property rights of a clan. Juxtaposed to this aim is a study of the ways in which Indigenous values and norms are being diluted to fit into Western norms of graphic design in comics and novels.
A recent visit by the Director of the Native American Storytelling and Writers Association brought forth a potential collaboration to research and teach courses relating to comics designed by Indigenous peoples. The research will carry out a skills analysis to ensure it fits in with the national curriculum frameworks in each country, but also critique the said framework for its capacity to prepare students for employment in the global market.
If you are interested in this project, please feel free to contact me on my university email: christine.black@cdu.edu.au
18 January 2016
Tackling Gun Violence with Comics
Nancy Silberkleit, Co-CEO and
Publisher of Archie Comics (and GJRA Member), is using
the power of comics to open a dialogue on gun violence.
The recently
published See Something, Say Something is an eight-page comic book that tells
the story of a teen who is new at a school and is shunned and bullied by a
group of students. He struggles with the turmoil and cannot find inner peace,
which causes him to bring disharmony to the school. He tells another student of
his plan to get even, which involves violence to others.
“I began working on this
project at the beginning of this year,” said Silberkleit, whose Rise Above Social Issues
Foundation has published comics on bullying
and self-esteem. “After the horrific shooting in a church in South Carolina,
United States last winter, I put the project on fast-track. Never could I have
thought I would be suggesting that our educators present the unthinkable issue of ‘gun violence’ for classroom instruction. The story underscores the need to take
action to bring about change, in this case to educate young people about
dealing with anger and the need to say something if you see or hear something
that could portend a problem.”
See
Something, Say Something was scripted by noted US educational consultant and scriptwriter Peter Gutierrez, with
pencil illustrations by Loyiso Mkize from Cape Town, South Africa. The story
has a five page teaching guide, free for teachers who purchase the digital
comic.
Silberkleit, a former
teacher, said the new book is designed to provide teachers with a platform to
spark discussion among young people on the issue of keeping their educational
environment safe. “Like all of us, teens
are looking for ways to explain and understand episodes of mass violence that
too often capture the headlines,” she said. “The text and rich graphics of the
comic create a stage for students to think creatively, internalize feelings and
share them through open discussions in a classroom setting.”
Contact:
Copies of See Something, Say Something are
available digitally for $1.99. To order contact Nancy Silberkleit at riseabovesocialissues@gmail.com or call (+1) 914 450 9880.
Follow Nancy Silberkleit
on Twitter @NancyEduSpeaker
18 December 2015
Graphic Justice @ SLSA 2016
Call for papers: Graphic Justice Theme for SLSA 2016
Convenor: Thomas Giddens
This stream invites submissions exploring the crossover between law and justice and comics of all kinds.
A growing area of research, comics and graphic fiction are of huge significance to law, justice and legal studies. On the level of production, comics are a complex art-form, with multiple creators working in individual, group, commercial and industrial contexts, raising questions of ownership and exploitation. On the level of culture, comics are historically embroiled in debates of free speech whilst today inspire countless pop culture adaptations to television and cinema, and can be seen to reflect and shape popular visions of justice, morality and law. On the level of content, from mainstream superhero narratives tackling overt issues of justice, governance and authority, to countless themes related to morality, justice and humanity in stories beyond the mainstream, comics are replete with legal material. On the level of form, the comics medium’s unique and restless blending of different media and types of representation (text, image, visuality, aesthetics, inter alia) radically opens up discourse beyond the confines of the word, enabling greater critical engagement amidst our increasingly visual age. In short, comics bring rich cultural, practical and aesthetic contexts and mediations to long-standing and emerging legal problems and settings. Broad questions framing this ‘graphic justice’ intersection might include:
- What are the relationships between comics and law—culturally, socially, theoretically, jurisprudentially...?
- How can we use comics in law—in practice, education, theory, research...?
- Can we consider comics as an object of legal regulation in their own right—raising issues of definition, ownership, consumption, value...?
Abstracts may only be submitted via the Easy Chair Platform. They must be no longer than 300 words and should include your title, name and institutional affiliation and your email address for correspondence.
The deadline for submissions is Monday 18th January 2016.
Subscribe to:
Posts (Atom)
